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Portfolio
Here's a showcase of all of the projects I've worked on so far.
Click a button to go to the section
Team Projects
TeamProjects
Dire, Dye or die
Local-multiplayer painting turf war game
My contributions:
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AI Players and path-finding
Professor Goopmin
First-Person Time-stopping Puzzle Platformer
My Contributions
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Rapid Prototyping of multiple prototypes
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Programmed puzzle components that allowed for rapid level design
The Last Knight
Top-Down Hack n' Slash
My Contributions
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State-machine driven enemies
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Implemented FMOD into a custom engine
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Wrote a level editor using ImGui that saves and loads using a json format.
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Wrote a component based architecture for entities in order to improve workflow
Solo Projects
SoloProjects
Plane Game
Third Person Plane Combat game
Focus - UX/Kinesthetic Feel
Station Escape
First Person Timed Escape Game
Robits
Top-Down RTS-Style Puzzle Game
Focus - Cooperation Theme
Adrift
First-Person Micro Walking Sim
Focus - Level Design
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