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Portfolio

Here's a showcase of all of the projects I've worked on so far.

Click a button to go to the section

Team Projects

TeamProjects

Dire, Dye or die

Local-multiplayer painting turf war game

My contributions:

  • AI Players and path-finding

Professor Goopmin

First-Person Time-stopping Puzzle Platformer

My Contributions

  • Rapid Prototyping​ of multiple prototypes

  • Programmed puzzle components that allowed for rapid level design

The Last Knight

Top-Down Hack n' Slash

My Contributions

  • State-machine driven enemies

  • Implemented FMOD into a custom engine

  • Wrote a level editor using ImGui that saves and loads using a json format.

  • Wrote a component based architecture for entities in order to improve workflow

Solo Projects

SoloProjects

Plane Game

Third Person Plane Combat game

Focus - UX/Kinesthetic Feel

Station Escape

First Person Timed Escape Game

Robits

Top-Down RTS-Style Puzzle Game

Focus - Cooperation Theme

Adrift

First-Person Micro Walking Sim

Focus - Level Design

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